AI Insights · Timothy · October 2022
Top 5 Digital Pacifier Games on iOS in France Q3 2022
In Q3 2022, the top digital pacifier games on iOS in France showed varied trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these performance metrics.
Throughout Q3 2022, the performance of the top digital pacifier games on iOS in France showed diverse trends in weekly downloads, revenue, and active users. Here’s an overview based on Sensor Tower data.
Color by Number: Coloring Games from Wildlife Studios saw a consistent rise in weekly revenue, peaking at approximately $1.8K in early August before seeing a slight decline to around $1.2K by the end of September. Downloads surged mid-quarter, reaching a high of 5.6K in mid-August, though they tapered off to 3.9K by late September. Active users increased steadily, peaking at nearly 30K in mid-August, before settling at around 25K by the end of the quarter.
Talking Tom Gold Run from Outfit7 Limited experienced fluctuating weekly revenue, starting at $122 and reaching a high of $364 in mid-July, before dropping significantly to around $54 by the end of September. Downloads peaked at 4.4K in mid-July, but gradually declined to approximately 1.3K by the end of the quarter. Active users showed a peak of around 63.9K in early August, with a decrease to about 52.6K by late September.
Cooking Mama: Let's cook! by Office Create Corp. had modest revenue, peaking at $104 in early August and maintaining a steady range around $44 by the end of September. Weekly downloads saw a peak of 3.2K in early August, with a slight decline to 2.6K by the end of the quarter. Active users peaked at 10.8K in mid-August and saw a minor decline to around 9.1K by late September.
Bike Race: Free Style Games, also from Wildlife Studios, maintained consistent weekly revenue, hovering around $800 throughout the quarter. Downloads peaked at 3.3K in mid-August before decreasing to approximately 2.2K by the end of September. Active users saw an increase to around 49.2K in mid-August, then declined to about 36.8K by the end of the quarter.
Hill Climb Racing from Fingersoft showed stable weekly revenue, peaking at $295 in late August. Downloads saw a notable peak of 3.4K in mid-August, with fluctuations before ending at around 3.2K by late September. Active users remained relatively stable, peaking at around 47.7K in mid-July and ending the quarter with approximately 43.6K.
For more detailed insights into app performance trends, visit Sensor Tower.